KNIGHTS OF THE BREAK TIME
GOAL
In this game, your goal is to free the princess, slay the evil mastermind or something like that. You'll be counting for this task on a fierce mind, a brave soul, a blade of hundred truths = a true hero. Now every hero has a darker side, some kind of flaw but not this one. Definitely not this one. Be brave and save the world now!
CONTROLS
WASD/Arrows to move
SPACE to jump
L to slice, slay and purify
ABOUT THE GAME
This game has been made by us on a 2-days Jam, and this time we worked around the savvy theme 'DOING SOMETHING / NOTHING' and we tried real hard to make something special out of it!
We also joined the olc::BeatTheBoredom jam that we thank so much for the good vibes.
Please, pleease tell us what you think!
ABOUT US
We are Savvy Community, a savvy bunch that experiments with mixing PLAYING and LEARNING STUFF.
Check us out!
This game was made by Pol Grasland Mongrain, Sacha Mathelet, Juliette Pereira, Gregoire Thiebaud, Tom Rivière and Fred Urien.
The amazing sound design & music were made in a few hours by Sacha Mathelet!
Status | Prototype |
Platforms | HTML5 |
Author | Savvy Community |
Genre | Adventure, Educational, Platformer |
Made with | Unity |
Tags | 2D, deep, Relaxing, Slice Of Life |
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