Game
In Boy Run Boy! you play an errand-boy supposed to make everything ready so that the Heroes can save the World. You have to hurry, gather useful information on the Village and keep you Quests Journal tidy, because the Dark Lord's Dark Army of Darkness will destroy the world in 30 minutes! Try not to get overwhelmed by the constant solicitations, distractions and dead ends, and please try to be useful.

Controls
- WASD - directional arrows to move
- E to interact
- Mouse to navigate in dialogs and GUI

Concept
What we tried to do this time was to work around the concept of Overload. We put the player under pressure: lots of things to do, not enough time, many things  happening simultaneously, social pressure from the NPCs and tons of parasite solicitations. The game is basically a stressful work conditions simulator.

We made this game in one month, from the 13th of June till the 11th of July. We hope very much that you enjoy it. Feel free to tell us anyway :).


Game concept & game design by
Lola Baudet, Myriam El Hounihi-Dehaudt, Lola El Koubi, Kueshism, Sacha Mathelet, Juliette Pereira, Tom Rivière, Frédéric Urien, Gabriel Vinado

Production
production lead | Frédéric Urien
programming | Gabriel Vinado, Tom Rivière
art & level design |  Lola Baudet
animation | Lola Baudet, Mathilde Stella
narrative | Myriam El Hounihi-Dehaudt, Kueshism,  Lola El Koubi
music & sound design | Sacha Mathelet

www.savvy.community

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorSavvy Community
GenrePuzzle, Adventure, Role Playing
Tags2D, errands, Experimental, Narrative, Singleplayer, Top-Down

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