PENGUIN-CHIEVER
PENGUIN-CHIEVER
GOAL
Collect achievements! In this game, you'll have the opportunity to be greatly rewarded for your actions, but be careful, the thirst of recognition can be deadly.
SAVVY THEME
We wanted to work on the theme OPEN RECOGNITION, as well as this week's WEEKLY GAME JAM theme "OH,NO!", so we made a game with a lot of achievements, and many ways to lose. Open Recognition explores the new ways to validate, attest our skills and achievements to be complementary to diplomas and such.
CONTROLS
Spacebar
ABOUT US
We are Savvy Community!
We are a bunch of savvies who want to put together playing and learning!
We gather one day per week in Lyon (France) and Discord to create a game about society, the world and humans living together in it.
Because a game doesn’t have to be serious for you to learn things from it, join the community and let us create savvy games together!
Made by Delphin Casado, Lola El Koubi, Tom Rivière, Frédéric Urien and special guest Adela Barbulescu. Thanks a lot Ghislain Mirat for creating the sound design in 20 minutes.
Status | Prototype |
Platforms | HTML5 |
Author | Savvy Community |
Genre | Platformer, Educational |
Made with | Unity |
Tags | 2D, Experimental, infinite-runner, rewards, Runner, Singleplayer, Unity |
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